No. 17 (2022): Special Issue "Social Justice"

					View No. 17 (2022): Special Issue "Social Justice"

edited by Patrick Prax

Published: 2022-12-22

Introduction

Peer-reviewed Articles

  • From Political Economy to Identity Politics: A Forum Study of Political Discussions between Players

    Kristine Jørgensen , Ida Sekanina
    42
    DOI: https://doi.org/10.48783/gameviron.v17i17.182
  • They Will Do Anything to Make You React: Deplatforming Racists from the Brazilian Gaming Community

    Mayara Araujo Caetano, Beatriz Blanco
    40
    DOI: https://doi.org/10.48783/gameviron.v17i17.198
  • Cultural Production of Video Games: Conditions of Control and Resistance

    Sian Tomkinson, Tauel Harper
    41
    DOI: https://doi.org/10.48783/gameviron.v17i17.191
  • International Solidarity Between Game Workers in the Global North and Global South: Reflections on The Challenges Posed by Labor Aristocracy

    Emil Lundedal Hammar
    41
    DOI: https://doi.org/10.48783/gameviron.v17i17.195
  • From Talking about Loot Boxes to Discussing Political Economy: Conceptualizing Critical Game Literacy

    Patrick Prax
    37
    DOI: https://doi.org/10.48783/gameviron.v17i17.180
  • Critical Game Literacies and Critical Speculative Imagination: A Theoretical and Conceptual Review

    Matthew Coopilton
    51
    DOI: https://doi.org/10.48783/gameviron.v17i17.196
  • Gaming against Violence: An Exploration of Video Games as Tools for Sexual Violence Prevention Education

    Kenzie Gordon
    39
    DOI: https://doi.org/10.48783/gameviron.v17i17.194
  • Counterspace Game Elements for This Pansexual Pilipina American Player’s Joy, Rest, and Healing: An Autoethnographic Case Study of Playing Stardew Valley

    Erica Principe Cruz
    40
    DOI: https://doi.org/10.48783/gameviron.v17i17.193
  • Learning About Ourselves: Communicating, Connecting and Contemplating Trans Experience Through Play

    Josephine Baird
    47
    DOI: https://doi.org/10.48783/gameviron.v17i17.200

Reports

  • Not Space-Ninjas Again! Transmedia Worldbuilding for Social Justice

    Ian Sturrock
    24
    DOI: https://doi.org/10.48783/gameviron.v17i17.199
  • Seven Levers for Social Change Through Games: From Settlers of Catan to Autonomía Zapatista

    Cati Hernández, Pablo Garaizar Sagarminaga, Noemí Blanch, Emiliano Labrador
    20
    DOI: https://doi.org/10.48783/gameviron.v17i17.201

Interviews

  • Interview with Amanda Warner, designer of Influence, Inc.

    Patrick Prax
    26
    DOI: https://doi.org/10.48783/gameviron.v17i17.207

Reviews

  • Far Cry 5 – Refusing its Own Politics

    Thomas Grønvoll
    56
    DOI: https://doi.org/10.48783/gameviron.v17i17.208