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No. 24 (2026): Special Issue "Beyond Play"
No. 24 (2026): Special Issue "Beyond Play"
edited by Kerstin Radde-Antweiler, Christian Schwarzenegger and Karsten D. Wolf
Published:
2026-07-20
Introduction
Beyond Play. Towards a Non-Gaming-Centric Gaming Research
Christian Schwarzenegger, Kerstin Radde-Antweiler, Karsten D. Wolf
PDF
Peer-reviewed Articles
Genre as Gamevironment: Epistemic Genres Beyond Play
Alexander Hurezeanu, Mark Nunes, Pamela Maria Schmidt, S. Heeg
PDF
Video Games as Neoliberal Therapeutic Techno-Solutions: The Transformative Power of Digital Ludic Wellness Services for Neurodivergence
Dr. Deanna Holroyd, Dr. Holly Parker
PDF
Belongingness and Resistance in Platformed Play: Feminist Agency among Female Gamers in China
Weijie Huang, Payal Arora, Mara Yerkes
PDF
Asymmetries and Limits in the Transformative Power of Video Games for Women
Katharine Sarikakis, Ayça Becerir, Oleksandra Gudkova, Lisa Baumgartner
PDF
Gaming Streamers as Intermediaries: A Multi-Level Intermediation Framework across Self, Community, and Platformised Industry
Antonia Wurm, Paula Nitschke, Jeffrey Wimmer
PDF
Capturing Play Beyond the Game. A Category System for Game-Related YouTube Videos
Martin Roth, Vincenzo Idone Cassone
PDF
Harnessing the Soft Power of Videogames in Digital Diplomacy
Amanda Rodriguez Espinola
PDF
Reviews
Review of Tom van Nuenen’s
Traveling Through Video Games
(2024)
Anika Y. C. C. Falkenberg
PDF