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No. #20 (2024)
No. #20 (2024)
Published:
2024-07-13
Peer-reviewed Articles
The Subject of Games. Cartesian Anxiety in Game Cultures, Game Studies, and Gameplay
Gerald Voorhees
1-34
PDF
Pirating Platform Studies. The Historical Impact of Latin American Clone Consoles, 1973-1994
Phillip Penix-Tadsen
35-87
PDF
Gamification. A Conceptual Critique to Move Forwards
Lobna Hassan
88-113
PDF
Role-Playing Games in the Classroom. Highlighting Biases, Player Behaviours, and Ethical Decision-Making
Christine Tomlinson
114-152
PDF
Reports
Understanding Modern Views on the Middle Ages Through Research-led Learning. A Teaching Report
Philipp Frey, Joana Hansen
153-168
PDF
Reviews
Video Game Characters and Transmedia Storytelling: The Dynamic Game Character
(2023) by Joleen Blom. A Book Review
Gia Coturri Sorenson
212-216
PDF
IASGAR PhD Day Reports
"Fear the Old Blood."
Bloodborne
, Christian Concepts of Communion, and Theological Reflection
Ed Watson
169-178
PDF
Blessed Are The Geek. Christian Gaming Content Creators and Digital Discipleship
Sophia Rosenberg
179-188
PDF
Fanatical Alien Monsters.
Halo
and Religion in Fan-Forum Discourse
Emma Milerud Sundström
189-200
PDF
"Blood for the Blood God!" Engaging with Gods and Religion in the
Warhammer 40K
Universe
Tara Smith
201-211
PDF