No. #21 (2024): 10th Anniversary Issue "Revisiting Gamevironments"

Cover of gamevironments issue 21
Published: 2024-12-21

Introduction

  • Gamevironments as an Analytical Lens for Studying Gaming and Culture. A Critical Revision

    Kerstin Radde-Antweiler
    1-33
    DOI: https://doi.org/10.48783/gameviron.v21i21.269

Peer-reviewed Articles

  • A Ludic Litmus Test. Sara Is Missing, Gamevironments, and Gregory Bateson's Theory of Play

    Gregory Price Grieve
    34-59
    DOI: https://doi.org/10.48783/gameviron.v21.i21.262
  • Cultural Heritage, Video Games and Video Gaming. Researching Global Actants with Gamevironments

    Xenia Zeiler
    60-83
    DOI: https://doi.org/10.48783/gameviron.v21.i21.259
  • Ludonarratology and Gamevironments in Dialogue

    Zhange Ni
    84-118
    DOI: https://doi.org/10.48783/gameviron.v21.i21.266
  • Community, Alienation and the Experience of Networks. Gamevironments and Theories of Community

    Dom Ford
    119-143
    DOI: https://doi.org/10.48783/gameviron.v21.i21.260
  • Video Games Beyond Play. Decolonizing Gamevironments

    Christopher Helland
    144-165
    DOI: https://doi.org/10.48783/gameviron.v21.i21.261
  • Gamevironments Revisited from the Perspective of Game Production Studies

    Vit Šisler, Jan Švelch
    166-207
    DOI: https://doi.org/10.48783/gameviron.v21.i21.263

Reviews

  • Videoludic Metalepsis. A Review of Agata Waskiewicz's Metagames: Games on Games (2024)

    Stefano Gualeni
    208-214
    DOI: https://doi.org/10.48783/gameviron.v21.i21.264
  • Review of Tom Tyler's Game: Animals, Video Games, and Humanity (2022)

    Agata Waszkiewicz
    215-220
    DOI: https://doi.org/10.48783/gameviron.v21.i21.265
  • Review of Melissa Kagen’s Wandering Games (2022)

    Manh-Toan Ho
    221-226
    DOI: https://doi.org/10.48783/gameviron.v21.i21.268