Skip to main content Skip to main navigation menu Skip to site footer
gamevironments
  • Current
  • Issues
  • Calls for Papers
  • Submissions
  • About the Journal
    • About
    • Ethics and Malpractice Policies
    • Board
    • Friends List
    • Privacy Statement
    • Contact
  • Gamevironments Research Day
  • Login
Search
  1. Home /
  2. Archives /
  3. No. #4 (2016)

No. #4 (2016)

					View No. #4 (2016)
Published: 2016-07-20

Peer-reviewed Articles

  • Post-digital games: The Influence of Nostalgia in Indie Games' Graphic Regimes

    Mattia Thibault
    24
    • PDF
  • Religion, Games, and Othering: An Intersectional Approach

    Kathrin Trattner
    37
    • PDF
  • 'The poor carpenter': Reinterpretating Christian Mythology in the Assassin's Creed Game Series

    Frank G. Bosman
    27
    • PDF

Reports

  • Mapping Methods Visualizing Visual Novels Cultural Production in Japan

    Edmond Ernest Dit Alban
    • PDF

Interviews

  • Interview with Shailesh Prabhu, Indian Game Designer

    Shailesh Prabhu
    7
    • PDF
  • Interview with Ricardo Ruiz from 3Ecologias

    Ricardo Ruiz
    13
    • PDF

Reviews

  • Dishonored: A "Less Dark Outcome" - The Religious Milieu in Dishonored on the Pacifist Route

    Heidi Rautalahti
    9
    • PDF
  • Agency and Consequence in Life is Strange

    Ylva Grufstedt
    • PDF
  • To Live or Die in Los Santos: Death and Post Mortality Aspects in Grand Theft Auto V

    Isabell Gloria Brendel
    9
    • PDF
  • Analyzing Digital Fiction: A Review

    Nina Maskulin
    10
    • PDF
  • Online Journal gamevironments
    ISSN 2364-382X
    Prof. Kerstin Radde Antweiler
    Institute for Religious Studies &
    Religious Education
    University of Bremen
    Postfach 330440
    Tel.: (+49) 421 218 679 24
    radde@uni-bremen.de

 

 

 

More information about the publishing system, Platform and Workflow by OJS/PKP.