Gamevironments seeks to explore both established approaches and new frontiers of researching video games/gaming as related to culture and society. The journal encourages inter- and multidisciplinary works combining for example anthropology, informatics, communication studies, history, religious studies, sociology or psychology. There is one regular issue per year, published in summer. Additionally, gamevironments aims to publish one special issue on a specific topic per year, in winter. Calls for upcoming issues will be widely advertized.
Please consult the Gamevironments submission style sheet before submitting your paper, as well as the Help Desk for some general principles.
All submitted articles will be reviewed on a double-blind peer-review basis.
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CALL FOR PAPERS – SPECIAL ISSUE 2026
BEYOND PLAY: THE TRANSFORMATIVE POWER OF DIGITAL GAMING IN A DEEPLY MEDIATIZED SOCIETY
Guest editors: Kerstin Radde-Antweiler, Karsten D. Wolf and Christian Schwarzenegger
CLOSED.
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CALL FOR PAPERS – REGULAR ISSUE WINTER 2026
Deadline for peer-reviewed article submissions: 15 June 2026
Deadline for reviews, interviews and reports: 15 September 2026


