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No. #11 (2019): Special Issue “Nation(alism), Identity and Video Gaming”
No. #11 (2019): Special Issue “Nation(alism), Identity and Video Gaming”
edited by Lisa Kienzl and Kathrin Trattner
Published:
2019-12-12
Introduction
Introduction. Thoughts on the Entanglement of the Concepts and Notions of a Nation, Nationalism and Identity in Relation to Video Games and Gaming Culture
Lisa Kienzl, Kathrin Trattner
22
PDF
Peer-reviewed Articles
Glory to Trumpland! Critically Playing Border Games
Melissa Kagen
42
PDF
Reports
Round Table Discussion on Nation(alism), Identity and Video Gaming with Megan Condis, Marijam Didzgalvyt, Georg Hobmeier and Souvik Mukherjee
Kathrin Trattner, Lisa Kienzl
21
PDF
Playing America: An Introduction to American Culture through Video Games
Michael Fuchs, Stefan Rabitsch
17
PDF
Research Report on Curse the Fiends, Their Children, Too: Cultural Heritage and Subversion of Fictional Tropes in Bloodborne
Sarah Zaidan, Richard Pilbeam, Elin Carstensdottir
14
PDF
Interviews
Interview with Mira Wardhaningsih from StoryTale Studios on the Indonesian Horror Game Pamali
Kathrin Trattner
10
PDF
Interview with Deyfou-lah Sani Bah-Traore on the Togolese game Origin - the Rise of Dzitri
Lisa Kienzl
7
PDF
Reviews
We. The Revolution, a Review. Vive la Revolution or Death and All His Friends
Kevin Recher
8
PDF
Kingdom Come: Deliverance. A Bohemian Forest Simulator
Eugen Pfister
7
PDF