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  3. No. #12 (2020)

No. #12 (2020)

					View No. #12 (2020)
Published: 2020-07-31

Peer-reviewed Articles

  • To Dream a Game. Dreams as Interactive-Narrative Devices in Digital Games

    Frank G. Bosman
    48
    • PDF
  • Towards a Monopoly: Examining FIFA’s Dominance in Simulated Football

    Aditya Deshbandhu
    28
    • PDF
  • Surveying the Frontier. Subjective Rendering and Occlusion in Open-World Westerns

    Joshua D. Miner
    30
    • PDF
  • Paradise Lost. Value Formations as an Analytical Concept for the Study of Gamevironments

    Gregory Grieve, Kerstin Radde-Antweiler, Xenia Zeiler
    37
    • PDF

Reports

  • Politics at The Heart of Gaming: a Critical Retrospective of gamescom 2019

    Kathrin Trattner
    13
    • PDF

Interviews

  • Interview with Luis Wong from LEAP Game Studios on the Video Game Tunche

    Lisa Kienzl
    5
    • PDF

Reviews

  • The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. A Review

    Antonija Cavcic
    7
    • PDF
  • Assassin’s Creed Odyssey: A Review

    Leonie Glauner
    9
    • PDF
  • Online Journal gamevironments
    ISSN 2364-382X
    Prof. Kerstin Radde Antweiler
    Institute for Religious Studies &
    Religious Education
    University of Bremen
    Postfach 330440
    Tel.: (+49) 421 218 679 24
    radde@uni-bremen.de

 

 

 

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