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No. #2 (2015)
No. #2 (2015)
Published:
2015-07-08
Peer-reviewed Articles
The WoW Factor: A Virtual Ethnographic Study of Sacred Things and Rituals in World of Warcraft.
A Virtual Ethnographic Study of Sacred Things and Rituals in World of Warcraft.
Sonja C. Sapach
PDF
Spirits in the Aether: Digital Ghosts in Final Fantasy XIV.
Digital Ghosts in Final Fantasy XIV
Tim Appignani, Kaylee Kruzan, Indira Hoch Neill
PDF
Extending the Dimensions of the Social World through GameWorlds
Jonathan Tuckett
39
PDF
Methods for Analyzing Let's Plays: Context Analysis for Gaming Videos on YouTube
Kerstin Radde-Antweiler, Xenia Zeiler
40
PDF
Reports
Establishment of a new AAR-Seminar "Video Gaming and Religion"
Kerstin Radde-Antweiler
3
PDF
IASGAR: The new International Academy for the Study of Gaming and Religion
Xenia Zeiler
3
PDF
Interviews
Interview with Third Faction
Xenia Zeiler, Kerstin Radde-Antweiler
13
PDF
Reviews
The Witcher 3: A Wild and Modern Hunt to Medievalise Eastern and Northern Europe
Derek Fewster
22
PDF