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  3. No. #2 (2015)

No. #2 (2015)

					View No. #2 (2015)
Published: 2015-07-08

Peer-reviewed Articles

  • The WoW Factor: A Virtual Ethnographic Study of Sacred Things and Rituals in World of Warcraft. A Virtual Ethnographic Study of Sacred Things and Rituals in World of Warcraft.

    Sonja C. Sapach
    • PDF
  • Spirits in the Aether: Digital Ghosts in Final Fantasy XIV. Digital Ghosts in Final Fantasy XIV

    Tim Appignani, Kaylee Kruzan, Indira Hoch Neill
    • PDF
  • Extending the Dimensions of the Social World through GameWorlds

    Jonathan Tuckett
    39
    • PDF
  • Methods for Analyzing Let's Plays: Context Analysis for Gaming Videos on YouTube

    Kerstin Radde-Antweiler, Xenia Zeiler
    40
    • PDF

Reports

  • Establishment of a new AAR-Seminar "Video Gaming and Religion"

    Kerstin Radde-Antweiler
    3
    • PDF
  • IASGAR: The new International Academy for the Study of Gaming and Religion

    Xenia Zeiler
    3
    • PDF

Interviews

  • Interview with Third Faction

    Xenia Zeiler, Kerstin Radde-Antweiler
    13
    • PDF

Reviews

  • The Witcher 3: A Wild and Modern Hunt to Medievalise Eastern and Northern Europe

    Derek Fewster
    22
    • PDF
  • Online Journal gamevironments
    ISSN 2364-382X
    Prof. Kerstin Radde Antweiler
    Institute for Religious Studies &
    Religious Education
    University of Bremen
    Postfach 330440
    Tel.: (+49) 421 218 679 24
    radde@uni-bremen.de

 

 

 

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