Interview with Jörg Friedrich on Procedural Rhetoric in his Game Through the Darkest of Times

Authors

  • Elisa Budian

DOI:

https://doi.org/10.26092/elib/414

Keywords:

procedural rhetoric, Through the Darkest of Times, Serious Games, Political Games, gamevironments

Abstract

In this interview, Jörg Friedrich, co-founder of Berlin-based independent studio Paintbucket Games, talks about the ways in which his team used Procedural Rhetoric in their game Through the Darkest of Times (2018), to portray civil resistance in Nazi-Germany.

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Published

2020-12-21

URN