Interview with Jörg Friedrich on Procedural Rhetoric in his Game Through the Darkest of Times
DOI:
https://doi.org/10.26092/elib/414Keywords:
procedural rhetoric, Through the Darkest of Times, Serious Games, Political Games, gamevironmentsAbstract
In this interview, Jörg Friedrich, co-founder of Berlin-based independent studio Paintbucket Games, talks about the ways in which his team used Procedural Rhetoric in their game Through the Darkest of Times (2018), to portray civil resistance in Nazi-Germany.Downloads
Published
2020-12-21
Issue
Section
Interviews